hatejakku: (beauty shot)
Finn ([personal profile] hatejakku) wrote2022-07-19 03:26 pm
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[community profile] eastbound Application

PLAYER NAME: Lina
CONTACT: [plurk.com profile] linatrinch or jd#9174 on discord
HOW DID YOU HEAR ABOUT THE GAME?: a ton of people but Invited by Beck (Star Trek's Dr. McCoy)

CHARACTER: Finn
CANON: Star Wars
CANON POINT: Post-The Rise of Skywalker


BACKGROUND: Wookieepedia


ABILITIES | POWERS:
The Force is quite literally the life force that touches everything. You know the spiel. Binds us, surrounds us, penetrates us, etc. There are individuals out there who are Force-sensitive, meaning that they can see and sometimes even manipulate the Force for their own use. This can range from larger amounts of empathy to knowing something before it happens to even floating rocks with your mind.

Finn is one of these Force-sensitive individuals. In canon, he hasn't shown the ability to float rocks or use any telekinetic abilities. But he can see the Force clearly and feel his connections to other people. He knows when something's wrong and he often knows how to fix it, even if it's this weirdly specific task that he couldn't possibly have known about beforehand. He could probably even communicate telepathically, too. All that said, he has the ability to learn how to use the Force in a telekinetic capacity and will probably do so in-game if emotions are high enough and the occasion calls for it.

His combat skills are less a power and more a noteworthy ability. Finn's been highly trained in combat since childhood. Hand-to-hand, short range weaponry, long range weaponry, etc. He's particularly skilled with a blaster firearm. His connection to the Force likely heightens these abilities.


PERSONALITY: Going to quickly sum up three positive and three negative traits.

+ Loyalty: Finn's loyalty to the people he cares about runs deeper than is probably healthy or wise. That said, he would do absolutely anything to help his friends (who are usually people he met five minutes prior). Growing up in a warzone, he's becoming quick to run into the line of fire for someone or something he deeply believes in. He also won't be easily swayed away from a friendship, not by a long shot. Sure, he gets frustrated with them sometimes, they fight and argue if it comes to that, but he'll always call his best friends just that even if he's grumbling about it. In the end, Finn would give quite literally anything for the right cause or the right people.

+ Curiosity: Growing up in the First Order, Finn didn't get to know the galaxy the way many others might. He didn't get to enjoy music or try different foods or take up new hobbies or even strike many (read: any) friendships. Now that he's away from the First Order, he's become deeply curious about everything and is eager to soak up as much information as possible. At the same time, this lends him a bit of innocence or even some naivety. This could give others the wrong impression of him when the things he's seen make him anything but naive. Still, he's finally getting the chance to enjoy life, and he takes that job extremely seriously.

+ Bravery: Finn's been in some terrible positions before, and he was terrified almost every single time. Eventually, there came a point in his life where he had to make a move even if he was scared to do so. Ever since then, he's done what has needed to be done, and fear never stopped him again. Having friends by his side and way too much experience dealing with frantic situations has helped his confidence in these matters, but it doesn't change how he feels most of the time. Still, he's the first to volunteer in dangerous situations, the first to take point, and sometimes the first to get injured. For him, it's worth it.

- Anxiety: Even though he's really good at keeping a clear head, Finn still gets struck with panic sometimes. When something stops going according to plan, he begins to get annoyed and short with others. More often than not, though, his complaints are usually correct and valid. But back to the point, Finn's a worrier. He dislikes not being in control of a situation and definitely doesn't like being kept in the dark. Usually, he combats this anxiety by taking matters into his own hands, which has a tendency to backfire when he does so too brashly. He still believes it's better than doing nothing or just fretting. Still, when his anxiety starts kicking in, he's quick to get annoyed or do something chaotic. Over time, he's learned to control and manage these impulses, but that doesn't mean it doesn't still happen from time to time.

- Paranoia: When taking control a situation, Finn's first step is considering every possible scenario. All of them. For the most part, this is actually a good trait to have. It usually means he's prepared for every outcome, not easy to catch surprised or unawares. At the same time, he's been known to go overboard. Finn tries to keep a weapon near him at all times, tries to keep his past guarded, tries to keep track of all of his surroundings. When he's anxious, he prepares for every worst-case scenario he can conjure when the answer could be something as simple as just talking. Still, it's not easy for Finn to stop this habit of assuming the worst. It's saved his life a few times, after all.

- Low Self-Worth: Finn's childhood was spent but not being a child or even a person. He was barely a soldier and more just a tool for the First Order. He's learned a lot since then, has gotten a name and decided he deserved better than what they had put him through, that he no one deserves that kind of treatment. When these sorts of things are brought into question or mocked, Finn will fiercely protect his right to exist as an individual with the same basic rights that everyone else has. And yet, growing up the way he had, some ideas are hard to kill. He still feels expendable, feels lesser and sometimes undeserving of the better parts of life. All he's known was war, no matter how badly he wants change. He does look after his health and well-being, doesn't have much in the way of self-loathing, but he still doesn't feel like he quite measures up to someone who grew up with a name and a family and a direction in life that doesn't call for violence.


SAMPLE:
Event in Ximilia - Finn is in a firefight when a building collapses. Action heavy. Contains tw for injury, building collapses, npc death, etc.
Previous post-event downtime - For something with significantly less drama and more variation regarding his day-to-day. Probably a better sample but written back in February.


INVENTORY:
• His clothes
Blaster pistol


NOTES: N/A


IF ACCEPTED, WOULD YOU WANT A PLOT-LIGHT OR PLOT-HEAVY CUSTOM INTRO? Let's go big or go home. (If that works for you, lol.)